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GTA VI Map vs. GTA V's Los Santos (2025)
GTA 6 News & Guides

GTA VI Map vs GTA V: Full 2025 Size & Leak Comparison

Last Updated, 1st November

Hey everyone, Mike Sensabeski here. For over a decade, many of us have called Los Santos our digital home. I remember the first time I flew a fighter jet over the sprawling city, seeing the lights of Del Perro Pier give way to the dark expanse of the Grand Senora Desert. It felt limitless, a true masterpiece of open-world design that set the industry standard. As someone who has built a career helping people find their niche in the digital world, I know a game-changer when I see one—and Los Santos was exactly that.

But now, the wind is changing. We’re getting ready to trade the familiar highways of San Andreas for the humid, neon-soaked streets of Leonida in Grand Theft Auto VI. And believe me, the hype is real for a reason! Leaks, official trailers, and incredible fan-led mapping projects all point to one earth-shattering conclusion: the GTA VI map is poised to make the world of GTA V feel like a quaint little town. We’re not just talking about a bigger map; we’re talking about a denser, more vibrant, and wildly more diverse world. So, grab your gear as we dive deep and explore every confirmed and rumored detail, comparing this upcoming behemoth to the iconic GTA V map we’ve loved for so long.

GTA VI Quick Facts: Your Essential Summary

GTA VI’s map, set in the fictional state of Leonida, is over twice the size of GTA V, featuring Vice City, the Grassrivers swamps, Leonida Keys islands, Mount Kalaga, and hundreds of enterable buildings for unprecedented exploration.

  • Release Date: November 19, 2026 (PS5 & Xbox Series X/S)
  • Playable Area: Estimated 2–2.5× larger than GTA V (~49 sq miles)
  • State: Leonida (satirical Florida)
  • Major City: Vice City
  • Key Biomes: Urban centers, swamps (Grassrivers), tropical islands (Leonida Keys), forests, rural backwoods
  • Verticality & Interiors: Hundreds of enterable buildings; more interactive spaces than GTA V
  • Water & Coastal Gameplay: Integrated islands, boating, and exploration
  • Iconic Locations: Julia Tuttle Causeway, Wynwood Walls, Ocean Drive, Port Gellhorn, Mount Kalaga
GTA VI News from 2024 - 2025

The Tale of the Tape: Is the GTA VI Map Really THAT Much Bigger Than GTA V’s?

Let’s get down to the numbers because, as a strategist, I know data matters. The GTA V map is an impressive beast, clocking in at around 49 square miles (or ~127 square kilometers) in total area, though its actual landmass is smaller. For its time, it was revolutionary. Now, prepare to have your mind blown. Fan mapping projects, which painstakingly triangulate locations from trailer footage and leaks, estimate the landmass of the GTA VI map alone could be over twice that of GTA V.

  • State Setting Confirmed: LeonidaGTA VI is set in the fictional state of Leonida, taking inspiration from Florida, and includes Vice City as its major urban center. This represents a shift from the San Andreas state in GTA V. Within Leonida, we already know of multiple biomes—urban, wetlands, islands, forests—and Rockstar’s materials hint at a more interconnected, layered world.
  • Beyond Land: Verticality and Underwater Worlds: Rockstar has confirmed that GTA VI will feature varied biomes, including Vice City’s dense urban neighborhoods and wetland areas known as the “Grassrivers.” Reports also confirm the Leonida Keys (a tropical archipelago) and Mount Kalaga National Park as part of the world.While hundreds of enterable interiors remain speculative, trailers and community analysis demonstrate a meaningful increase in building access and vertical depth versus GTA V. Underwater zones and coastal environments are visually present, though full underwater gameplay mechanics and their extent remain unverified.
  • The Evolving World Theory: There is no official confirmation that GTA VI will receive new islands or states via updates. This remains a fan-theory often floated in mapping communities.Regarding named locations: Port Gellhorn, Ambrosia, Mount Kalaga, and Leonida Keys are among the areas shown or teased in trailer 2 and Rockstar’s updated website. These names have stronger support now than earlier rumors.

Beyond the Neon: A World of Diverse Biomes in Leonida

Diverse Biome of Leaonida Key

What truly excites me as a gamer isn’t just a bigger map, but a more interesting one. Blaine County in GTA V was cool, but it was largely desert, hills, and a forest. Leonida is on another level, offering a set of distinct and vibrant biomes that promise unique gameplay opportunities.

  • Welcome to the Swamp: Say goodbye to the arid desert and hello to the “Grassrivers,” Leonida’s clear parody of the Florida Everglades. Imagine the sticky humidity, the sound of cicadas, and the glint of alligator eyes in the murky water. This isn’t just window dressing; this biome introduces new gameplay like airboat travel and close encounters with wildlife, a stark and thrilling contrast to anything in GTA V.
  • The Concrete Jungle Reimagined: Vice City is the star, a pulsing, neon-drenched metropolis based on Miami. Where Los Santos was a satire of Hollywood excess, Vice City promises a different energy—a blend of vibrant cultures, criminal underworlds, and beach life. We’ve already seen glimpses of diverse neighborhoods like Little Haiti, hinting at a more culturally rich city than even Los Santos.
  • Island Hopping in the Leonida Keys: Cayo Perico was a great addition to GTA Online, but it was an isolated heist location. The Leonida Keys are different; they’re an integrated archipelago of tropical islands just south of the mainland. This suggests that water travel—yachts, jetskis, fishing boats—will be a core part of the exploration loop, not just an afterthought.
  • Mountains, Backwoods, and Weirdos: Leonida isn’t all swamps and beaches. We’ve seen hints of central and northern regions featuring forests, smaller towns, and even elevation changes with locations like Mount Kalaga National Park. These rural areas, rumored to be populated by “hillbilly mystics” and other strange characters, promise to bring the kind of wilderness discovery that made Red Dead Redemption 2‘s world so compelling.

Iconic Landmarks: Comparing the Sights of Vice City and Los Santos

Comparing the Sights of Vice City and Los Santos

A great open world is defined by its landmarks—the places you navigate by, the spots you remember. GTA V gave us unforgettable sights like the Vinewood Sign, the Maze Bank Tower, and the Del Perro Pier. GTA VI is set to deliver its own roster of iconic locations, blending nostalgia with new discoveries.

  • Nostalgia in High Definition: In the second trailer and official website, Rockstar has revealed nods to Miami’s Julia Tuttle Causeway, Ocean Drive, and Wynwood Walls. These frame references make it clear Rockstar is reinterpreting real-world Miami elements within Vice City.
  • Real-World Parallels: Rockstar are masters of satirical recreation. GTA V expertly lampooned Los Angeles landmarks, from the Griffith Observatory to the Hollywood Walk of Fame. We’re already seeing this in GTA VI, with shots in the trailer that are frame-for-frame recreations of real-world Miami locations like the Julia Tuttle Causeway and the vibrant Wynwood Walls.
  • Discovering New Points of Interest: Beyond Vice City, Port Gellhorn, Leonida Keys, and Mount Kalaga are among the named regions confirmed in promotional material. These locales hint at coastal, island, and elevated terrain beyond the city.
  • The True Game-Changer: Interactivity: This is arguably the biggest leap forward. GTA V had very few enterable interiors outside of missions. Leaks for GTA VI suggest a radical increase, with potentially hundreds of accessible buildings—from pawn shops and diners to laundromats and nightclubs. This single change will make the world of Leonida infinitely more immersive and believable than Los Santos ever was.

Conclusion

When we look back, the jump from Grand Theft Auto V to Grand Theft Auto VI will be seen as more than just a sequel—it’s a paradigm shift. Los Santos was a groundbreaking achievement that created a benchmark for open-world design, a digital space that has captivated millions for over a decade. But the GTA VI map isn’t just aiming to meet that benchmark; it’s aiming to completely shatter it.

It’s about so much more than the impressive GTA 6 map size. It’s about a world that is richer, denser, and fundamentally more alive. The sheer variety—from the gator-infested swamps of the Grassrivers and the vibrant, dangerous streets of Vice City to the idyllic beaches of the Leonida Keys—promises an unprecedented level of immersion. We are leaving the sun-scorched parody of California for a full-blown caricature of Florida, and the potential for exploration, discovery, and unadulterated chaos feels truly limitless.

The GTA 6 map represents the next generation of digital worlds. After years of speculation, the picture is finally becoming clear, and it’s more ambitious than any of us could have hoped. The only question left is, where will you explore first?

Frequently Asked Questions

Yes, all current evidence from trailers and leaks suggests the GTA 6 map, known as Leonida, will be significantly larger than the GTA 5 map. Fan-made projections estimate its playable landmass could be at least double the size of Los Santos and Blaine County combined.

The main difference lies in the setting, scale, and technology. GTA V is set in a fictional version of Southern California, while GTA VI is set in a fictional Florida (Leonida). GTA VI features a larger, more diverse map with swamps and islands, two protagonists (Lucia and Jason), and will be built on much more advanced technology, allowing for denser crowds, more realistic physics, and far more enterable buildings.

Yes, significantly. The GTA V map is estimated to be over four times larger than GTA IV's Liberty City, offering a vast countryside, mountains, and an ocean in addition to its main city, which was a huge leap in scale for the series.

The GTA 6 map will be set in the fictional state of Leonida, which is Rockstar Games' satirical version of the real-world state of Florida. The main city is the long-awaited return of Vice City, based on Miami.

GTA VI is aiming for a new level of realism for the series. Powered by the next evolution of the RAGE engine, players can expect hyper-realistic graphics, advanced NPC behavior, dynamic weather systems, and more lifelike physics for vehicles and characters, pushing the boundaries of what's possible in an open-world game.

While Rockstar hasn't confirmed the exact gta 6 map size, community analysis of trailer footage and leaked gameplay places the landmass at around 125-150 square kilometers. This would make it substantially larger than GTA V's roughly 75 square kilometer map.

The Red Dead Redemption 2 map is massive and praised for its stunning natural beauty and sense of open wilderness. However, the gta 6 map is expected to be denser and more focused on verticality and urban life. While RDR2's world is a vast, contemplative space, Leonida is being designed as a vibrant, bustling, and interactive environment teeming with activities and intricate systems. Think density vs. expanse.

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Mike Sensabeski is a dedicated gaming expert and the lead writer behind gamingenre.com. With over a decade of hands-on experience, he specializes in creating in-depth guides and practical strategies to help fellow gamers improve. From dissecting the complex mechanics of titles like Fallout 3 and Elden Ring to offering no-nonsense advice on the best gear, Mike’s content is fueled by a passion for solving gaming challenges and sharing his discoveries. Follow his journey as he helps you dominate the games you love.

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